Business simulation games for decisions that are hard to explain in slides.

Industrial Linguistics designs short, playable simulations for sales teams, consultants, boards and AI-adoption programmes. People try the decision, see the trade-offs, and leave with material for the next conversation.

Built from browser tools, printed cards, facilitator scripts, prompts, scoreboards and debrief material.

What you can buy

Start with a business decision, an existing game, or a consulting method that would work better if people could experience the problem before discussing it.

Commission a custom simulation

Turn a sales motion, policy problem, board question or change programme into a game people can play in a workshop or sales meeting.

  • Scenario and mechanics design
  • Browser or tabletop components
  • Facilitator guide and debrief
  • Workshop or sales follow-up material

Use an existing game

Start from RoleShock, Now, SignalStorm or Friday 4PM, then run it as-is or adapt it to your context.

  • Facilitated sessions
  • Internal pilots
  • White-label or consultant-supported use where appropriate
  • Adaptation for your industry, policy or sales context

Add games to your consulting practice

If your consulting work depends on getting people to notice a problem, a simulation can give them the experience before the recommendation.

  • Games for discovery workshops
  • Games for sales enablement
  • Train-the-facilitator material
  • Debrief outputs your team can reuse

Existing simulations

Each game has a live or runnable form, plus a buying path for teams that want a facilitated session, adaptation, pilot or licence conversation.

RoleShock simulation screen showing a workforce planning game board
Sales / workforce planning

RoleShock: AI Shift Workforce Flip

A five-minute simulation where buyers try to meet new demand with the skills they already have, then see the cost of training, delay and transition debt.

Use for

  • AI workforce planning conversations
  • Sales meetings where the buyer needs to feel the operational gap
  • Workshops on reskilling and workforce transition
AI adoption / discovery

Now: AI Opportunity Hunt

A two-week prompt-based exercise that asks people, during real work, whether AI could help with what they are doing now.

Use for

  • Finding real AI use cases
  • Moving beyond generic AI brainstorms
  • Turning captured moments into workshop material
Forecasting / executive decisions

SignalStorm

A tabletop forecasting game where teams make decisions before the signal is clean, then compare gut feel, AI-assisted analysis and structured forecasting.

Use for

  • Executive workshops
  • Forecasting and decision-quality training
  • AI governance and risk conversations
Governance / shortcuts / outsourcing

Friday 4PM

A workplace simulation about what people do when the safe process is slower than the work in front of them.

Use for

  • AI policy and governance workshops
  • Outsourcing and shortcut-risk conversations
  • Leadership sessions about making the safe path usable

How a simulation project works

A good project usually starts with one decision: the choice you want a buyer, team or board to understand differently after playing.

Choose the decision

We define the moment: who is deciding, what they know, what they do not know, what is at stake, and what conversation the game should make possible.

Build the playable version

The first version may be a browser screen, a deck of cards, a printed board, a spreadsheet, a script, or a mix of these. The point is to get the decision into people's hands quickly.

Run and observe

Participants make choices under time, budget, role or information constraints. The game records what they notice, where they get stuck, and what they try to trade off.

Turn play into follow-up

The debrief becomes sales material, workshop evidence, pilot design, policy discussion or a practical next step.

Typical formats

The same core design method can produce a short sales-room exercise, a field prompt programme, or a longer tabletop session.

Five-minute sales game

Make the problem felt

For sales teams that need prospects to feel a problem before hearing the pitch.

Workshop simulation

Practise the decision

For 60-120 minute sessions where teams need to practise a decision, policy or change.

Executive tabletop

Work through uncertainty

For boards and leadership teams dealing with uncertainty, risk, AI governance or investment choices.

Two-week field exercise

Collect real examples

For AI adoption or discovery programmes where useful examples need to come from real work, not a brainstorm.

For consultants

If you already run advisory, transformation or training work, Industrial Linguistics can help you add a simulation layer to it. That might mean adapting one of the existing games, designing a game around your method, or leaving you with facilitator notes and materials your team can run without me in the room.

Talk about consultant use

Older experiments and useful ingredients

Some Industrial Linguistics projects are still useful, but they should not carry the main pitch. They sit here as examples of mechanics, tools and research that can be drawn into a simulation when relevant.

Market and stakeholder mechanics

Brand monitoring and persona panels can become market signals, stakeholder reactions, synthetic customers and debrief evidence.

Research surfaces

Board, property and cybersecurity research can become source material for governance rooms, investment games and executive tabletop exercises.

Selected clients

Industrial Linguistics has worked with banks, technology companies, government, education, retail, professional services and high-change operating environments.

The client wall remains deliberately broad: the work has ranged from large institutions to specialist technology teams, government groups and smaller firms.

AAT
Akkodis
Allianz
ASB
Atlassian
Aon
ASG
Astron Technology
AstraZeneca
Bloomberg
Bank of Queensland
Breville
Bunnings
Busways
Carted
Commonwealth Bank
Kingston
Clayton Utz
COI
ControlAbility
Cranbrook
CSC
Data#3
DHM
Eclipse AI
Endeavour
Fandom
FastPass
Front
Fujitsu
General Assembly
GIC
HP
HSBC
ING
Iocane
JDS
HP Australia
K2
MCS
MLA
Melbourne Water
Morgan Stanley
Mori
Mutinex
Macquarie University
Neura
Novartis
NSC
NTT DATA
NSW Telco
Nuix
New Zealand Ministry of Social Development
Optiver
Optus
Parliament of Australia
PeopleReign
Perilya
Pixc
PCS
Royal Children's Hospital
SDI
Servicely
Signature
SunRice
Telstra International
Telikom PNG
Terem
Universiti Teknologi MARA
Unbox
UnitingCare
Vanuatu Treasury
Vodafone
WebPunch
World Vision
Woolworths
YOTS

Start with one decision.

The simplest first project is a short simulation for one sales conversation, workshop, board question or AI-adoption bottleneck.

Commission a simulation